Wednesday, June 21, 2023
Sprint #3 Delivery: Howl's Moving Castle
Tuesday, June 6, 2023
Sprint #2 Delivery: Howl's Moving Castle
Sprint #2 Delivery: Howl's Moving Castle
This delivery, I worked on a first pass of the Castle rig, focusing on the base as I wait for the final models from my teammates. I created a system so that the castles legs and base can all move independently of each other, and locked attributes to ensure proper movement of body and legs. I also created custom controllers for the legs of the castle.
Next, I referenced the rig into another maya file and began posing the rig for a first pass at animation. This helped me get a feel for any changes I would need to make to the rig/skeleton, and give feedback to the 3D artists. I want to either create stretchy limbs, or have the 3D artists lengthen the legs.
Then I set up the PowerPoint presentation for this sprint and made final touches once everyone's information was in.
https://docs.google.com/presentation/d/1P5nZBh3XFGB4UrGvfDa2vlTaLMQVwAuAUvvAfcizoIo/edit#slide=id.g1e3c39f62a1_0_0
Final Presentation: Howl's Moving Castle
Final Presentation: Howl's Moving Castle For this last turn in, I worked on implementing animations that Marshall created using my cast...
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Sprint #3 Delivery: Howl's Moving Castle This delivery, I worked on a second pass of the Castle rig, using the most up to date geometry...
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Sprint #5 Delivery: Howl's Moving Castle For this sprint, I did a lot of waiting, fixed a lot of bugs, and finally got the castle fully...
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Sprint #2 Delivery: Howl's Moving Castle This delivery, I worked on a first pass of the Castle rig, focusing on the base as I wait for ...