Thursday, December 1, 2022

Week 15 VR Interactive Characters (Final Pass)

This week, I worked troubleshooting issues with Perforce and cleaning up the problem files in our project.


I also added music to the game, set up a few lights on top of Zach's base and set up colliders on Dr. Frank.


I set up and tested the doctors animation state machine and got all of the states working.


I set up the Character Pawn Blueprint with a beginning and an end overlap node. 

Close up example of the Character BP nodes.



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